This page provides pointers to alumni (present and future) of the Apple
HI (Human Interface) Community. Rather to my surprise, this page has proved quite popular, with around 300 hits per month. Note: This is not intended as a public directory. If you are not an alumnus
of the Apple HI Community, we ask that you refrain from contacting the
individuals below unless a) they state they are an independent consultant
or contractor, or b) you are personally known to them. Thanks.
Acknowledgement: The concept for this page was appropriated from Don
Gentner, who developed a similar page for Alumni of the LNR Research Group
at UC San Diego.
UI Architect & Principal at Snap! Design
|ATG-HIG: QTVR prototype "Virtual Shopping." ATG-ACOT: Collaborative Learning "Dewey Project", "Collaboration Bulletin Board", Vision Video - "An Invitation to the Future". System Software Division: Mac OS-8 team - "Theme Toolkit", "Data Detectors", & Next generation OS concepts "Jonathan"
||Founded "Snap!", a consultancy specializing in the design of intuitive, efficient, and visually compelling user experiences for enterprise and consumer applications. We help your team realize innovative solutions given your technical, market, and time constraints.
|Jay van Achterberg
President, Solution Innovators
|HIG Summer intern '91, provided C++ programming on Scribe (electronic notebook).
||Computer Consulting in the Hartford, CT area as founder and president of Solution Innovators LLC, providing web design, custom software development and networking services geared toward small businesses.
|ATG: The Virtual Museum '91
- '92 (cd's still available!); PIE: WALT (screen based telephone '92-'93),
Apple Media Tool '93 - '94, Interactive television '94, Newton Wireless
Writing up Ph.D. dissertation on Mixed, Dual, Blended and PolySocial Reality at the University of Kent, Canterbury, UK - School of Anthropology and Conservation - Centre for Social Anthropology and Computing. Research and home in S.F. Bay Area
user interface design manager
|Instructional Products 1988-1995,
HIDC/HIG 1995-1999. Help, assistants, high-level tool box, new directions;
7.5, 8.0, 8.5, X.
||UI design manager at TiVo.
Vice President, Applications User Experience, Oracle
|Instructional Products - Summer intern 1990
"Pink" system software - Interaction Designer 1991-93. Spun off as the subsidiary 'Taligent'
|Running the combined Oracle/Peoplesoft user experience organization for the Oracle Applications products.
Vice President, UX Standards, SAP
+1 650.849.4352 W
510 684-6071 H
|HIG: '88-'93. Projects: Apple
II Video Card UI; Iduna (HyperCard for Apple II); CHI Kiosk; Family
Farm; AppleScript User Assistance; QuickTime 1.0 UI; Ansel Camera;
Popeye (portable CD-ROM information player).
||Executive management of SAP user interface standards worldwide in addition to the user experiences for Business Intelligence/Analytics and corporate governance/risk/compliance solutions.
User Interface Designer
|WWDR User Experience Evangelism
intern 2002-2003. Aqua HIG, UE documentation, and sprinkled Mac OS
X HI contributions.
||Interaction designer at Google UX.
Human Interface Designer
|1988-1993: developer in the
International system software group. 1993-2001: UI designer for OpenDoc,
PowerBooks, International, many system software releases, and most
||UI designer in the Applications
machi at nrvr dot com
|DSG 1989-1991. Discipline
2.0, Macsbug 6.2. HI innovation: 1989/90 designed Apple DocViewer
from scratch (on my own time). ATG Vivarium 1991.
||Designed MicNotePad (was
MicMac) speech recording and transcription software, ran that business.
Some consulting around speech recognition. Main interest in mind-boggling
gui (for development environments), recent focus on access control
for collaborative environments.
|1991 Internship in Apple's Developer Tools UI team
1992- 1995 Claris Interface Design Group senior interaction designer : FileMaker, some releases of ClarisWorks
1995 UI Design Consulting with Newton Team
|User Experience Lead at Google, Inc.
Working on mobile user experiences
Previous: Adobe, Good, Netscape...
|HIG '88 - '91. Projects:
Color interfaces, 3D interfaces, interfaces for designers, interdisciplinary
||In 2003, co-founded Varsity
Networks, specializing in web sites and services for high school sports
teams. I manage design, customer relations, training and support,
among other things. Also do occasional usability consulting for loyal
|Eric Gould Bear
Sr. Director, Yahoo!
(425) 830-4936 mobile
|HIG/ATG Summer Intern '92: WalkAbout Dock & SK8 Audio Piles
||Founded MONKEYmedia in
'94. At Microsoft '01-'03: UX Manager TabletPC & Hardware Innovation.
Yahoo! '04-'05: Sr. Director of UX (mail, messenger, photos, personals,
mobile, set-top, broadband). Currently managing MONKEYmedia's IP licensing
|ACOT 1993-95. Design Studio,
95-96. Learning Communities lab, 96-97.
||At IBM T.J. Watson Research
Center, in NY, since March 1998.
Principal Scientist and Manager
Palo Alto Research Center
|ATG-User-Experience Research, '94-97. Design ethnographer. Moved to PARC with the rest of UER in 1994.
||Manager of Socio-Technical and Interaction Research in PARC's Computing Science Laboratory. My main research area is task management but I'm also interested in Computer Mediated Communication, CSCW, Ubicomp and Contextual Computing.
|Almost nine years at Apple,
most recently as Sr. Scientist, Human Interface for Dev. Consulting.
Left in March.
|Currently heading Human Computing,
an independent human interface consultancy and software development
|Instructional Products G/FX
Manager '88 - '92; manager for visual interface design, animation,
engineering and production management of Mac Tour Disks, HyperCard
Reference, System 7.0 Reference, Balloon Help, Apple Guide
||Associate Prof. & Dept.
Chair of Instructional Systems Technology at Indiana University. Teach
visual & media design for instructional & information products;
lead Interface Interest and Research Group (IIRG!)
Speech interaction design
|ATG '87-2004: Intelligent
Systems Program - A flexible manufacturing configuration system, agent
architectures, an architecture for finding structured information
in unstructured text and arbitrary content, integrating speech recognition
and the GUI, MacOSX screen reader.
||Since Apple some consulting and some independent software development. Now I'm at a startup in Santa Cruz called Validus Medical Systems working on a really cool, robust physician information systems on PDA thin clients.
email @dsl.pipex.com failed 6/07
|ATG '93 - '95, visiting scholar
and contractor. I mainly worked on KidSim with Allen Cypher and Dave
||Went to Apt Productions after
leaving ATG, helped them burn through $7 million in VC money and make
only 2 educational CDs. Now user experience architect at Yahoo! Europe
Cisco Systems, Inc.
Project Coordinator System Software, '89 to '93; Usability Lab Coordinator Human Interface Design Center (HIDC), '93 to '95; Usability Specialist, Claris '95 to '97;
|Accessibility/Usability Specialist with in the Cisco Corporate Compliance Group. Working on the accessibility of Cisco VoIP solutions
Diamond Bullet Design
email @diamondbullet.com failed 6/07
|Summer Intern 87, 88, 89.
Part-timer 89-90 while in school. Vivarium (working on Project Seed),
then Business Learning Research (Mr. Fix-it).
||Tom co-founded Diamond Bullet
Design in Ann Arbor, Michigan in 1996. He now leads website design
projects and does usability consulting.
Paula Z. Brown
|Visual Interface Designer in the System Software group led by Bob Glass & Paulien Strijland
1992-1993. Designed icons and created control panel layouts
|UED Knowledge Manager for Yahoo!
I work on a variety of projects that provide working resources and opportunities for career development for UED professionals across Yahoo!
Principal Designer at LinkedIn
|Claris Interface Design Group,
January 1996 through December 1997. UI design for ClarisWorks 5, Claris
Home Page 2 and 3, and several other products that never saw the light
of day. Inventor of the Claris Reanimatron.
||Principal Designer at LinkedIn.
email @fatlion.com failed 6/07
|12 Apple years, since '82:
Service: Apple // diagnostics; NSD: Inter*Poll, NodeCheck, etc.; System
Software: Balloon Help, Apple Guide stuff; PIE: WALT (screen telephone);
Portables: Autoremounter, etc.; Apple-Kalieda: ScriptX, COS; etc
||Inventor/ implementor for
UI/ application development environment for settop boxes, such as
the SA Explorer series. Someday we may ship it too!
3D Visual Designer
|Worked on OS X from 98 to
2001 defining the UI visual design (Aqua). I concentrated on the new
high-resolution photorealistic 3D icons.
||Now developing 3D interfaces
and designing visual identity at NVIDIA Corporation.
|HIG, QuickTime VR 1992-96,
SweetPea UI, QuickTime VR v1.0-2.0, Star Trek Interactive Technical
Manual, NBC News O.J. Simpson Trial, SF Asian Art Museum virtual tour
||C0-founder and SVP Corporate
Development, GoFish Technologies Inc. (www.gofish.com.)
Visual Interface Design
Mouse Works Media
|Developer Tools '91-'92:
AppleScript appearance and icons. HIDC '93-'95: Open Doc appearance
and interface; System 8 appearance, themes, icons; etc. Claris Interface
Design Group '95-'96, Art Director, Claris Organizer 2.0 appearance.
||Part owner and principal designer of MouseWorksMedia, established in 1996. MWM is a Visual Interface Design consulting business specializing in icons, controls, skins and various graphics for software and web applications.
|1987-1995. ATG HIG, 3D user
interfaces, Apple Science CD Volumn I, notebook applications for pen
computer, digital camera prototypes , Asian Art Museum of San Francisco
virtual tour (http://www.asianart.org/exhibit_virt.htm), and QuickTime
||Now working at a startup.
Human Interface Designer
|HIG/ATG: '92--Russian Palace
project with Mike Mills and Laura Teodosio, '93--QuickVR with Eric
Chen, '94--Quicktime Conferencing with Eric Hoffert and Dean Blackketter.
||Microsoft Research: '95-present--
Social Computing Group (http://research.microsoft.com/scg/). Also
have 3 boys, Nicky (7) and Julian (5) and Ely (1).
|Apple history: Apple 86-94,
ATG 88-90. In ATG: Apple HyperCard Toolkits (serial port -- including
HyperBBS; MacTCP -- including a Usenet news reader; videodisc; etc.),
Blipverts, Rumor Monger.
||Post Apple: Shockwave at
Macromedia; Virtual Worlds/Social Computing Group at Microsoft Research.
Now developing independent software.
|HIG 1989-1994. Projects:
Dynamic Documents/Quicktime, Transition Factory, Using sounds to monitor
||Since 1999, consulting as
a programmer (Java, C++, Director/Lingo, Flash) and UI designer. Projects
included museum exhibits, website coding, various prototypes, and
a couple of shrink-wrapped digital video apps.
|ATG (intern, then full-time)
from '90 to '97. HIG '90: prototyping "How DoI..." help.
ACOT/LTG: artificial life, media-rich collaboration, wireless, GPS,
GIS, etc. Left in March.
||Learning in Motion, Santa
Cruz. Bringing research projects to product. Working on 2nd generation
CSILE (Knowledge Forum), and on several other projects from science
outreach to K-2 math education.
Founder, Brilliant FORGE
|I was with Apple's Human Interface Group from 5/95 - 2/98. I initially worked as the Design lead for the International system software group, then served as the Finder Design lead for both Mac OS 8 - 9 and Rhapsody (Mac OS X).
|| am currently the founder of Brilliant FORGE, a consulting practice that provides advisory services to Fortune 500 companies and startups. Most recently, I was the Vice President of Consumer Products for Yahoo! Search.
|Claris Interface Design Group:
Aug. 1996 - Jan. 1998 UI designer for Emailer 2.0 and many terminated
projects: Organizer and Emailer for Windows, Impact Japanese, BizMaker.
||Lead designer for innovation lab projects at Venrock—a venture capital firm.
|At Apple 1994-1997, first
in ABS then HIDC. Worked on Cyberdog for two years (Great Product.
I'm still using it daily). Then a few months on Rhapsody.
||At Sun Microsystems since
1/98. Working on scalable UI for complex server and storage management
systems. Doing some research in 3D visualization methods.
|'90-'92 Development Systems
Group (ResEdit, MPW, AppleScript and various development environments).
Early member of WHIM, one of many authors of Macintosh HI Guidelines.
Transferred to Sysems SW as HI architect for OpenDoc ('92-'96). ATG
Discourse Architecture Lab in '96, laid off March '97.
||Now at Cisco working on Telepresence, a high end video conferencing system. Exciting stuff!
End User Programming Research
|'88-'97 ATG, Intelligent
Interfaces group. Created Eager (an early intelligent agent), edited
a book on Programming by Demonstration, created Cocoa (aka KidSim)
with David C. Smith.
||At IBM Almaden Research
Center, currently working on end user programming.
|'99-'04 Lead Feature Designer for WebAqua, WebMetal, Mac OS X Dashboard concepting, QT interactivity, .Mac: web + desktop app design, iTunes Music Store: conception, prototyping, workflows, patterns, PC Launch, Globalization, iMix, Audiobooks, Allowances, iPod integration, etc. iLife: iApps guidelines v1, iTunes printing, iWeb + GarageBand storyboarding
Still humanizing and designing meaningful branded product experiences.
I provide design consulting and advisory assistance for mid-entry level startups.
|Lisa Louise Davis
Usability & UI Design Consultant
email @attbi.com failed 6/07
|Intern, employee, & consultant
with UAD/HIDC 1993-99. Apple Network Administrator Toolkit, Location
Manager, Password Security, Energy Saver, Control Panel Guidelines,
FireWire Guidelines, etc.
||After six years as a UI design
consultant, Lisa has recently joined Tangis, a Seattle-based startup
company that designs software for wearable computers. She and her
husband have two small children.
|Anke de Jong
|Worked with the Industrial
Design Group on Sparky, Otis, multi media keyboard, remote controls,
etc.. Also: Extensions Mngr 4.0 and up, concept for sound controls,
Performa guided tour, etc., etc.
||Independent consultant. My
company, Ruby slippers, is based in Palo Alto and is part of a "confederation"
(see "free agent nation") with MindSlippers, aka Larry Cornett
(ex UI lead on Finder 8.5).
Research Computer Scientist
|HIG Summer '91. Project:
Telespace (direct manipulation complement
to voice operated business phone).
|Chris is a senior researcher
at SRI's Center for Technology in Learning; he telecommutes to Menlo
Park from Boulder CO. He designs and implements educational software
and virtual learning communities.
Senior Experience Design Researcher
Consumer Applications & Systems
|ATG: In 1988, I started as
a summer intern working on the Guides Project. I added first person
video stories. From 1989 to 1992, the project was directed by Tim
Oren in the Information Architecture and Access Group.
||I have my own interface design
consulting business. Was founding Executive Producer for Electric
Minds. Continuing a dual career as interface designer and independent
|I worked in the Discourse
Architecture Laboratory in ARL from August 1996 until May 1997.
||After three years at Xerox
PARC, joined the faculty in Information and Computer Science at UC
Irvine in 2000.
Manager, Claris Interface
|Manager: Claris Interface
Design Department. 1995 - 1999. Responsible for the User Interface
for the full range of Claris products.
||Netscape/AOL - Manager: User Information
Intuit: Director of Interaction Design for Turbo Tax
Now: Partner/Vice President, for Strategic and Information Design at Cheskin
|OpenDoc; Hardware; sound;
QuickTime core components and QuickTime Player; QuickTime Streaming
Server, RAdmin and other networking user interfaces; Design Awards
Director of Advanced Design at Nokia in Sunnyvale, CA. Working on multimodality, speech technology, and design for mobile experiences.
interaction design / usability testing
|ATG HIG intern '92, Newton & PowerBook usability testing '93, eWorld '94-'95
||Leading DashJack iPod/car
integration startup. Also occasional freelance usability testing,
specializing in handheld devices.
Interaction Design & Research
|HIG 88-92; ATG HI 93-97 (UEAO;
UEL; DAL). Projects: Publish - Subscribe; Rosebud (precursor to AppleSearch);
Scribe (electronic notebook); 3D speech and gesture interface; et
al. (see home page).
||Tom telecommutes from Minneapolis
to IBM's NY lab. He studies and network-mediated group communication
systems, and is exploring the use of minimalist graphical representations
of online activity called social proxies.
UI Design & Engineering
|HI Toolbox and SW Integration: 1991-2000
Drag Manager. PIM Apps. Mac SSW.
|Independent Consulting. Designed the Mirra Personal Server, now by Seagate, and web services. Also recently designed or revised two additional backup products, another appliance storage device, and virtualization software.
Consulting User Interface Architect
Bill Fernandez Design
|Apple's first employee (Woz,
Jobs and Markkula were the first "employers"). Hardware-related
work for Apple 1 & 2, Mac 128K, etc. UI design for HyperCard,
System 7, Finder, QuickTime, AppleScript, Ofoto, AppleFax, AppleScan,
||UI consultant based in Albuquerque
with clients across the country. Most contracts are for web design,
but also doing strategic business consulting. On board of directors
of NM Information Technology and Software Association.
|At Apple from Su'93 - Sp
'96 as a contractor in System Software, and Licensing Program Manager
| UX strategist for hire. Currently, on a long term project doing user research for a financial services org (B to
Principal & User Experience Architect
|1992-93: Human Interface
Engineer in Enterprise Systems Division of Apple. Designed user interfaces
for networking products, including Apple Internet Router.
||2000-02: User Experience
Manager at WebEx. Designed online meeting & collaboration software.
2003-04: Spirit Softworks, a user-experience design consultancy in
Silicon Valley, specializing in the design of desktop & Web applications.
uLab | PDA
+1 510 525-6864 (work)
|Developer Technical Publications,
Instructional Products, and engineering groups as employee and contractor
87-98. MPW, Family Farm, Apple Events and AppleScript, Pen Macintosh,
PowerShare, Apple Media Tool, and QuickTime.
||Independent usability research
and design consultant based in Berkeley, CA since 11/00
Interaction Design and Research
|HIG '87 - '88, intern & contractor. In the mid-90's I consulted and received support for the
Schedule Project at the RCA.
|Bill is a Senior Research
Fellow at the Computer Related Design department at the Royal College
of Art in London. I'm currently working on a number of projects producing
speculative designs for electronic projects, including, especially,
one looking at 'ludic' technology for homes.
Sr. Director Technology Evangelism
|User Experience Evangelist 1999-2009, OS X HIG contributor, iOS HIG contributor, Apple Design Awards 2000-present
||Technology Evangelism @ Apple
Human Interface Designer
|A/UX 1989-92. A/UX was the
Macintosh interface and Finder running on top of UNIX. How's that
for the past being father to the future?
||Don passed away on Sunday, June 13, 2005. An account of his illness, concluding with an obituary and a brief account of his memorial service, can be found at http://homepage.mac.com/gentner/health.html
email @microsoft.com failed 6/07
425 706 9559
|ATG HIG Intern 92. Winner
of the 92 Student Interface Design Competition, and Finalist in 93.
||Joined Microsoft in 93. UI
designer for MSOffice 95 & 97. Designer of 'Allegiance' online
multiplayer game. Design Manager for Windows XP. Currently working
on graphics technologies for future Windows releases.
|HIG ATG 1988-90; Instructional
Products 1991. Manager, HIG & User Studies, Taligent 1992. Projects:
Online help research, speech interfaces, AppleGuide help development,
usability testing, workshops on user-centered design.
||Kate started her own consulting
business in 1992. Gomoll Research & Design, Inc. is a consulting
firm specializing in user-centered interface design. We're based in
Usability, + Research
|Instructional Products 1988-89.
Manager, User-aided Design Group 1990-92. Manager, Macintosh Human
Interface Group 1992-94
Projects: Pandora "Open-the-Box" study; Happy Mac (plug-and-play
Mac); PowerBook user studies + design; Macintosh System Software 7.5
interface; HyperCard manual.
|Tom works at Gomoll Research & Design, Inc., a consulting firm specializing in human inteface
design and usability for software and emerging technologies. We're
doing some cool stuff on medical imaging, interactive TV, and electronic
|Mac Look & Feel 92-93:
intern on PenMac (a pen-based Mac). HIPC/Muse 94-97: Maxwell, open
and save, document model, assistance, contextual menus... 96-96: lead
HI engineer for Mac OS 8 (Finder, appearance...)
||After a brief return to the
land of fine wine and ripe cheese, I'm back at Apple teaching amazing
new tricks to the Finder.
Research & Systems Design
|ATG 1989 to 1991: Collaborative
Desktop project (*Chorus*). Apple University 1991 to 1994: NNable
and Electronic Campus. ATG 1994 to 1997: India Healthcare Project
||Manages patent program, and works in other innovation and intellectual property issues at Intuit
Senior Director Product Design
Yahoo, Sunnyvale California
(h) 650 298 9565
|Interface Design Input to
following projects: 93 - Reminders, Lucretia, Tea; 94 - 3Desque (Mac
OS with shadows); 95 - India HealthCare Project; 96 - Project X -
navigable meta space; 97 - Managed Interaction Design Team, Big Table
||1998 Interaction Design Director,
1999 Senior User Interface Designer, Excite Corp.
User Experience Design
|Observational research and
field studies on everyday activities and interruptions with folks
at ATG while getting my PhD in Cognitive Science at UCSD under Don
|Research Scientist at Lotus
working with stories in design, synchronous groupware, portable devices,
information visualization. Planning a design competition modeled in
part on the Apple Design Projects.
|Joined in 95 on the India Healthcare Project including various Newton technology driven interface explorations. Together with the Interaction Design team prototyped the Big Table Project.
||From 1998 til 2005, Senior Interaction Architect at IDEO in London. Founded digitalwellbeinglabs.com in 2005 together with partner, who he met at as part of the Apple Design Project 10 years earlier. We are redefining the physical retail experience of consumer electronics and services in the age of internet.
Interactive Product Designer
Product Vision Specialist
|Claris Interface Design Group
1994 - 1997 - lead interaction designer. Designed Claris Organizer
2.0 (now Palm Desktop), ClarisImpact, ClarisDraw. Consulted on many
more including ClarisEmailer & FileMaker.
||Founded Obvious Design in 1997, a San Francisco interactive product design and product vision consultancy. Past clients: Gap Inc, Broderbund, Akamai, Palm Computing, Adobe, Yahoo!, Autodesk and Intuit. Editor, Steal This Idea.
Director, Knowledge Management, Advanced Concepts & Technology, Pitney Bowes
35 Waterview Dr, MS 26-31, Shelton, CT, 06484
|Managed the User Interface Laboratory (June 95-April 96), and the Discourse Architecture Laboratory (May 96-March 97). Personal Focus on co-production of activity by people and their machines..
|Director, Knowledge Management, in research (AC&T) at Pitney Bowes. Responsible for people in research knowing what others are doing, and in supporting the connection with the lines of business.
617 693 5046 (work)
|ATG Human Interface Group,
then User Experience Research, 92-97. Focused on designing and prototyping
coordination environments - tools for managing your activities and
interations with others - and hardware-software integration.
|At Lotus in Cambridge, MA.
Product Design Architect for web-based teamware applications. Recently
shipped Instant!TEAMROOM 1.5, a rentable browser-based discussion
tool for inter-organizational teams.
User Centered Design
email @openwave.com failed 12/01
w 650 817 6716
c 650 281 1030
|HIG 1987-88, GFX/Instructional
Products 1989-91. Mac icons 1987-88, UI design for various Desk Accessories.
UI design lead for Hypercard 2.0 Help, Macintosh Basics, Balloon Help,
initiated work on designing the font family for Apple Guides.
||Since 9/99. Manager of usability
testing for Openwave worldwide. Design and usability testing of browser
and applications for wireless devices.
|1989-1997. Managed HI groups
in Networking & Communications, Enterprise Systems, Collaborative
Systems, and the Internet Products Group. Projects included System
7 networking, AppleShare, Apple Remote Access, PowerTalk, Cyberdog,
several dozen others. Served as project manager and Engineering Lead
||AT&T Labs, 1998-1999.
Now principal, Shannon Technologies, developer of software based on
Cocoa, Carbon, Java, and Internet technologies.
User Experience/Product Strategies
|Was in ATG as design lead
on Dewey and helped develop Activity Based Computing paradigms and
information appliances. Before ATG, I managed the Apple Business Systems
||In 2005 took over SAP's Design Services Team, a design strategy and business consulting team reporting directly to the CEO. Consulting with SAP?s executives, customers, and creating university partnerships for design.
email @philips.com failed 12/01
|UAD '90 - '93 & HIDC
'93 - '97. Worked mostly on Imaging projects (cameras, scanners, printers,
displays) but also on sound and hardware/software integration issues.
||Reported to be at Intuit
as of December 2003.
|At Apple I was a member of
the Advanced Technology Group. I spent most of my time designing interfaces
for multimedia and 3D authoring tools.
||Now I'm the Director of Product
Design at Bitstream, Inc. in Boston. I'm designing a suite of authoring
tools for variable, data base driven publishing.
email @earthlink.net failed 6/07
|Instructional Products (editor,
writer, manager, localization manager), 1987-2000. Worked on a wide
variety of hardware and software products. AppleWorks team (HI designer,
engineering project manager), 2000-2001.
||Just finished master's in conservation biology. Currently doing volunteer wildlife conservation field work in southern Africa for a few months. Plan to continue my schooling in Fall of 2006.
|Eric A. Hulteen
user interface design
|The only member of the Human
Interface Group (HIG) from inception (1985) to demise (1993). After
HIG I remained in ATG until its termination in September 1997.
||Looking for a full-time user experience design position in the San Francisco Bay Area.
Human Interface Designer
|1988-1992 System Software
Human Interface (lots of 7.0 work) Started WHIM by having lunch with
Annette Wager. 1992-1997 Joined Newton group and worked on designed
many of Newton and EMate applications.
||Living in Minneapolis doing
freelance consulting work for consumer electronic and mobile phone
companies. Professional site is www.jensondesign.com
+ 1 408 505 9286 (mobile)
+ 1 916 290 9321 (VoIP)
|Video production and support of all HIG events and ATG events. Video Engineering for all ATG labs including HIG lab. WWDC content producer and live show guy.
||Currently TJmedia Consulting LLC. SEM, SEO and Video Production. Currently working with a large search company in Mountain View on design, engineering, producing, and directing projects that need that video janitor touch. : )
|1986-1996: UI and documentation
for hardware, system software and developer tools. Authored MHIG with
the assistance and support of the Apple HI community.
||Joined Netscape (again) in
November '01. Managing the UI design group working on the next generation
of browser, email, calendar, IM, and composer products.
|Instructional Products 1988-1998.
Did usability testing of user manuals and online help. Designed the
HI for the Apple Help Viewer.
||User Experience Architect at Rodale, in eastern PA. Doing IA and user research for RunnersWorld.com. (See www.knabedesign.com.)
|Claris Interface Design Group,
September 1997 to March 1998.
||Principal interaction designer for Yahoo! working on community products. Prior to Yahoo! was at Netscape/AOL from 1998 to 2004.
Web Tools Engineering
|Mr. Menu Manager on the Mac
II (86-87); 3 1/2 years on Pink (the project that was always 2 years
away) (87-91); ATG HIG on Scribe (91-92); and WALT, the screen-based
||After returning from 2 years in the UK, I joined Genius.com, leaving as Director of Engineering. In May 2007 I moved to Federated Media where I am also Director of Engineering.
|ATG: Scripted the first Apple Video on Apple User Interface with Joy Mountford and Don Norman. Known as "Agent Pierre" to the Apple developers attending the WWDC; Main job: Excite Apple customers and developers by displaying Apple's advanced Technology worldwide.
||Trainer for Agency for Science Technology and Research in Singapore. Author of "Scientific Writing, a reader and writer's guide,World Scientific, 2007. What should written science read like if scientists applied HI principles to writing.
Manager, Voice interface Services, Nuance
|Apple History: ATG contractor
1990-95, mostly to HIG and HIDC, doing user studies/usability testing
(Ansel, Pippin, Eager, Eiger,and assorted interfaces) and video production.
||Designing voice user interfaces
for speech recognition applications (voice internet/voice browser
products) and conducting user research, as well as trouble shooting
and consulting. Also having lots of fun!
|Development Tools Product
Marketing '88-'89; Apple IIGS HI/engineer/manager '90-'91; Mac Finder
manager '91-'94. Projects: Apple IIGS System 6 Finder, et al. Macintosh
System 7.1 and 7.5 Finders, et al.; OS 8 Finder.
||VP Eng, Forensic Logic, San Francisco. Previously managed development at Razorfish, Berkeley Systems (screen savers), Schwab, Fujitsu (WorldsAway), and mFactory (mTropolis), and product management at Macromedia (Flex).
Director, Design for Microsoft Live Labs
|Kicked off the Mac OS X design initiative and directed the UX team through the first four releases of OS X. Directly contributed to Mac OS 8.0 through 10.3.
||Since Apple, shipped another little operating system; Windows Vista. Am currently building a new UX team for Microsoft Live Labs focused on rapid deployment of new internet technologies, services and search experiences. Always looking for talent.
|From Jun'91 to Feb'97: ATG
HIG, UAD, Taligent HIT, and HIDC.
|I currently manage a multi-disciplinary UI design team at TiVo.
email @mac.com failed 6/5/07
|Lisa '80-'83, ATG '83-'90,
Pink '90-'92. Lisa Desktop Manager (Filer), Fabrik end-user programming,
|Sun Microsystems, Menlo Park. Working on UIs for various bits of Solaris
Director, Product Development, Maximus
|PowerSchool 2000-2003, Product Design Manager for PowerSchool Enterprise (WebObjects-based Student information system). Scout project (online gradebook) functional requirements and visuals approval.
||Managing QA, design, software engineering, and documentation teams for Education Systems division of MAXIMUS, focused on SchoolMAX product line. J2EE version of SchoolMAX is being deployed at Los Angeles Unified School District, #2 in the US.
|Human Interface, Interactive
Media, and QuickTime Groups. Usability Engineering on future OS, digital
cameras, projectors, multimedia, PIMs, and workplace systems. Managed
QuickTime VR team through version 2.0, a cross platform API for immersive
||Principal at Zanzara, a consulting
company providing customer research, usability engineering, and interface
design to Fortune 500 and startup companies. Recently authored 'Web
Usability for Dummies'.
|'93 Intern in HIG. I think
I was the first anthropologist hired at Apple, immediately preceeding
others (Mimi, Nardi, and Anderson) Projects included the Westin Hotel
Study and Reminders.
|I've finished my ethnographic
novel and am looking for a publisher. I am working for a company called
Doxus (www.doxus.com) that specializes in strategic market research--still
technology focused, still using ethnographic methods.
email @hollinet.com failed 6/07
|Worked at Apple from 94-97.
Worked on AppleShare IP 5.0, Palio, MacOS 8. File Sharing. Later managed
the HIDC usability labs; managed the Rhapsody tools group; worked
on Rhapsody network administration tools.
||Working at Hewlett Packard
with Don Norman. Defining the next generation of computing devices:
User Interface Architect Extraordinaire
|1993 - 1994 Apple's Networking & Communications products (Macintosh Application Environment,
Apple Remote Access, etc.)
||Currently UI Architect & Web Producer at Healthline.com
User Interface Design
|Started in '95. Worked on
never-shipping revision to Open Transport control panels. '97, took
on Navigation Services. '98, took over the Finder when Larry Cornett
||UE Product Mgr at MediaFLO USA, Qualcomm's Mobile TV division
|Alison M. Mettler
User Interface Designer
|Human Interface Designer
in the HIDC and ABS groups from 1994-1997. Projects: HyperCard 3.0,
QuickTime, AppleShare Client for Windows, AppleSearch Client for Windows,
CD+ Audio Player, Radio Tuner application.
||Senior Interaction Designer at PalmSource/ACCESS designing mobile software solutions for handheld devices as well as desktop applications.
Human Interface Engineer
|Instructional Products 1996-present.
||HI for Apple Help, Tutorials,
and User Assistance-related projects.
emai @attbi.com failed 6/07
|HIDC '94-'97, CPU Software
'97-'99. Apple Trackpad I & II, Hollywood, PowerBook G3, docking
stations, PowerBook control panels, Apple Airport, USB and Firewire
||Susan worked at Intel (from
'99 to mid-'01) on wireless networking (Bluetooth and 802.11b) and
usability measurement tools. Susan now works as a consultant.
She lives with her husband and two cats in Portland.
|Dana Schneider Miller
User Experience Research Manager, Yahoo! Inc.
email@example.com failed 6/5/07
|Intern, Summer 1995, HIDC,
worked on text-to-speech in ATG
||Manage the User Experience & Research group, which supports the usability and field study
research for all of Yahoo!'s U.S. .com products.
Senior Vice President, Product Management and Design. Move Inc.
408-916-1338 (Skype in)
|ABS and HIDC as intern from
'93-95. Then HIDC as a real employee until late '97, worked on Cyberdog
primarily, also other internet products and Rhapsody.
||Leading the Product Management and Design organization at Move Inc. Responsible for Realtor.com, Move.com, and several other sites. Living in the bay area.
email to millerime.com failed 6/07
|I joined ATG in June, 1988
to begin a project called Business Learning Research. At various times
I managed larger groups and served as Director of a lab which focused
on learning in a variety of contexts. I left in May, 1997.
||President and Executive Director
of The Miller Institute for Learning with Technology (dba learningtech.org).
We help school districts, non-profits, and educational technology
vendors with: technology plan preparation; staff development; network
design, implementation, and troubleshooting; and grant applications.
Dir. of User Experience, Advanced Products Group, Yahoo!
firstname.lastname@example.org or email@example.com homepage.mac.com/millsie1/index.html
408.203.8533 (cell) or 650-599-9775
|1989 - 94. HIG: Headed Dynamic
Documents project that pioneered digital video and utlimately became
QuickTime. Original QuickTime team: Lead designer of the HI; other
projects included Virtual 3D Scenes and Interactive QuickTime.
||After 4 years at Stanford, I joined Yahoo in 2005. I’m now Director of User Experience in the Advanced Products group (as opposed to the common, ordinary products). Finally moved off my sailboat after 5 years, but still have my daysailer.
|Elizabeth Robinson Moller
emoller at standfordalumni dot org
|Apple History: Finder HI
person after John Sullivan. Worked on much of the original Finder
and Appearance design that went into System 8.
||Currently a part-time consultant,
working with lots of former Apple HI folks!
||Now at Yahoo
|Worked in ATG from 1993-97
on Data Detectors, the Lincoln High Digital Photography CD-ROM, and
Teaching Digital Photography for High School teachers, an online course.
||I'm a faculty member at UC Irvine. My newest book (with Victor Kaptelinin) is Acting with Technology: Activity Theory and Interaction Design. I'm studying role playing games (I'm a level 70 Night Elf priest in World of Warcraft) and investigating business applications of Second Life.
Director of User Experience, MediaFLO USA Inc.
|Copland Workspaces, Mac OS 8 Finder, Rhapsody
||Manage the User Experience Group at MediaFLO USA
|Apple Fellow, 1993-97. User
Experience Architect, 1993-96. Vice President, ATG/Apple Labs, 1996-97.
||Don moves on, emphasizing pleasure and enjoyment, not just utility and usability. He serves on multiple advisory boards, co-directs a joint MBA/Engineering program at Northwestern (mmm.northwestern.edu), which means his dream of combining design, efficient operations and engineering, and the world of business is now coming true. He is active with his company, the Nielsen Norman group. His latest book is The Design of Future Things.
|Intern during the summer
of 1991. Worked with the Quicktime team developing "Navigable
||In a desperate attempt to
become Mike Mills, I went back to teach at NYU. Now Associate Chair at ITP
Human Interface Design
|HIDC - '95-97' HI designer
on OpenDoc. HI designer of the quicktime movie/VR part, 3D part, and
text part. Unfortunately, Apple killed it in March of 1997.
I'm a UI designer at IBM in Raleigh working on tools for managing servers (e.g. monitoring hardware errors, CPU usage, real-time power usage, viewing trend information for a single server or group of server, etc.).
|Instructional Products: HyperScan,
HyperCard, Apple Guide; HIDC: Casper, MASH, Copland.
||Manager of Human Interface
at Liberate Technologies doing TV/Web convergence stuff and other
|Paige K. Parsons
Emma Jane Consulting
|UI Architect for Apple Dylan
(92-95) at the now defunct Cambridge ATG in Cambridge, MA. UI designer
at HIDC from 95-96. Initially working with the PowerBook division,
and then with the MUSE UI team on internet integration in the MacOS.
||Consulting on a part-time
email @canalus.com failed 6/07
|Lisa '79-'83: LisaDraw, LisaCalc,
UI Toolkits, Classcal; ERG '83 Early Apple research group; ATG 87-'92:
Spider collaborative work & multimedia network, QuickTime Videoconferencing;
PIE '93: Interactive Television, EzTV implementation
||I am now principle software
architect at Canal Plus, a french owned cable company that is trying
to introduce ITV into the US market place.We are doing several things
that are similar to the EzTV and other early ITV ideas.
Principal Designer, Visde
|2001-2003 Human Interface Design for iTools/.mac & iApps (Cupertino) and PowerSchool (Folsom).
||Founder and Principal Designer of Visde in Chicago, IL.
Lecturer in Computing
The Open University, UK
|HIG Summer intern'89 with Penny Bauersfeld working on 3D (Munsell) color picker
||Went to England in 1991 for a year and forgot to come back. Current research is in Privacy and Data Protection, esp. in ubiquitous computing. Married an Irish lass and we have 2-4 children (born from 1984-2000).
Human Interface Designer
|Worked in the GFX group in
instructional Products from 87-93 as an Interface Designer. Worked
on the Macintosh Electronic Tutorials, a myriad of Mac Basics Tours,
HyperCard 2.0 Help, HyperScan 2.0
|Quakenbush Design now has
offices in California and Hawaii and has been specializing in UI and
IA design for useful web-based apps and interactiveTV products.
|Gene Z. Ragan
UI Technical Director at PDI/Dreamworks Animation
Came to Apple in 2001 as part of the Eazel exodus. Joined the "User Experience" group working on Finder, Spotlight and implicit query research. Left in 2007.
|Working at PDI/Dreamworks helping direct the look and usability of proprietary tools used to create feature-length animated films.
Director, User-Centered Design
|At Apple '90-'99. Designed
interfaces for networking, communications, Internet, and system software
products. Managed various human interface groups including N&C,
Apple Business Systems, HIDC, HIG.`
|Currently leading the design of Cisco's desktop and mobile VoIP phones, and audio, video, and web collaboration products.
|Michal Anne Rogondino
Chief Creative Officer
Rocket Communications, Inc.
email @rocketcom.com failed 6/07
|Intern '89 - '90 with GFX,
Pink, Blue (Color Map, icons, etc...). UI & VI design consultant
'90 - '97 for Merlin HR tool, Powerbook Group (Control Strip, File
Assistant...), Future Share, MacTV, & many others...
||Founder and Chief Creative
Officer of Rocket Communications (Rocket), Graphical User Interface
(GUI) design studio for Fortune 500 and smaller companies, including
AOL, Autodesk, Cisco, eBay, HP, Motorola, PalmSource, Sun.
|Janice Anne Rohn
Manager, Usability Labs and Services
email @siebel.com failed 6/07
|Macintosh HIG '90-'92--usability
engineer and designer on System 7.0, QuickTime, Quadras, Powerbooks.
Also created an interface class for AppleU.
||Started Usability Engineering
group at Sun, designed and built usability labs in Mountain View,
Menlo Park, and Colorado. Offer usability and design services across
Sun and also for outside Sun customers.
|HIG 1989-1991. The Pen-Mac project 1992. Finder Team 1993-1995.
||Development lead at the National Center for Genome Resources followed by work at Applied Biosystems as Chief Architect and then a few years at BEA Systems as a product architect . Currently looking for another paid adventure.
Senior Director, Yahoo! Inc.
|'93 - '97, HIDC and HIT:
Helped create prototypes for future technologies. Was HI Lead on Theme
based Appearance and, Mac OS 8 Appearance and Toolbox projects. Designed
the Mac OS 8.5 aural interface.
||Since Apple I've founded and folded three startups, worked on making Linux easier to use, encryption for anyone, and consumer server UIs. Currently working on Widget technology at Yahoo! as part of the acquisition of my product Konfabulator.
|Daniel M. Russell
User Experience in the large;
|Joined Apple ATG in July
1993 to work on intelligent agents and UIs. Set up the User Experience
Research group in mid-1994 and managed it until March, 1997 when I
formed the Knowledge Management Technology lab.
||Now at Google in the Search Quality group, building a user-side experience data team to collect and interpret user behavior to search quality engineering. Bridging UI design, usability, consumer products and research.
|ATG: User Experience Research
group; ATG Design Research group; User Experience Architect's Office;
Director of Apple Design Project '94, '95, '96. Developer Press Electronic
Media Group (Making It Macintosh HI CD).
||UE architect at NASA Ames Research Center, designing a component-based user experience for present (International Space Station) and future (Constellation) mission control. Previously Chief Info Architect at Sun, Dir. of Technology at MetaDesign, and staff researcher at Xerox PARC.
|HIG August 1987 through November
1993. Projects included: demos for the first Apple CD-ROM player,
color neural net, "Rosebud" (precursor to AppleSearch),
"Sybil" - future desktop interfaces, "EWig" -
||Gitta is currently principal
of Swim Interaction Design Studio, a design consultancy, based in
interface & information design
email to ignitiondesign.com failed 6/07
415 586 6525
|Instructional Products, '87-'92.
Wrote Mac tutorials & reference materials in various media. "Experimental" documentation.
|Managing Director, Ignition,
Inc., San Francisco. We're an interactive product design firm that
specializes in solving complex communication/ interactive design problems
for clients in business, education, and the nonprofit sector.
Sr. Human Factors Specialist
|ATG, HIG 1988 - 1992. Taligent
1992 - 1995. Independant consultant 1995 - 1996. HIDC 1996-1997
||Left WebMD in February of
2001. Currently at Intuit, since March 2001
Senior Evangelist, Macintosh Business Unit, Microsoft
|Scientific Computing Project
'88-92. ATG HIG '92-94. ATG Applications Technology Group '94-96.
Learning Technology Group '97-'98. K-12 Education Marketing, '98-'00.
||Was VP for Mac Products at Connectix, which was acquired by Microsoft in 2003. Now Senior Mac evangelist in the Mac team at Microsoft.
User Interface Designer
|I joined the OpenDoc Design
team in 1995, released OpenDoc 1.0, designed several OpenDoc "parts" (Draw, Sound, ImageViewer) and worked w/ lots of other great folks
throughout all of Apple.
||Currently at FileMaker, Inc
designing the next-generation FileMaker Pro products. Prior to my
current job (and since Apple), I've worked at Claris, Adobe, Flashpoint
and Calico Commerce.
Senior Interface Designer
||Sony Design Center | 126
5th Ave. 2nd flr | NY NY, 10011
Microsoft Research Cambridge (UK)
|HIG summer intern in the summers of '87 and '88. Worked on help systems, 2D controllers for 3D objects, and input devices for the laptop.
||Now at Microsoft Research in Cambridge, UK, where I co-manage a group with Richard Harper called "Socio-Digital Systems".
w:+44 (0)117 992 8472
h:+44 (0)114 266 0907
|'93-'97 Projects: SK8: mondo
programming leviathan (Apple's attempt to boost semiconductor RAM
industry); Catalyst: <secret purpose> app (so good the press
got screen dumps before we even built it); Lens: World's largest (and
||HP Labs, Bristol, UK. Working
on portable internet gadgets. But HP make those defibrillator things
they have in 'ER' so I'm trying for a transfer.
|HIG '95 to '97. Japan liaison
working with Apple Tech on Kotoeri (Japanese Input Method), Korean
and Chinese Input Method research, Japanese theme project, etc.. Claris
'92 to '95.
Interaction Designer, Applications User Experience Strategy Group, Oracle
|FileMaker Interaction Designer
for 1 year. Worked on UI for FileMaker Pro5, FileMaker Server, FileMaker
5 Unlimited Servlet, and FileMaker futures prototype.
||I am now a member of the
user experience group at PeopleSoft -- Oracle as of Dec 28, 2004 --
in Pleasanton CA. I encourage people to "linkin" to me at firstname.lastname@example.org
|1987 - 1991: HyperCard team – Q/A, some UI, and example stacks in 2.0.
1991 - 1993: Pink/Taligent UI team.
|1993 – 1995: BAM! Software (educational multimedia); 1995 – 1998: Netscape Client and Server UI teams (Browser and server products); 1998 – 2002: Allegis (B2B Enterprise web app); 2003 + Freelance/consulting in Austin, Texas
|Michael Elliot Silver
email @silvers.org failed 6/7/07
|At Apple 89-95. Designed
the UI for AppleLink 6.0 and 6.1. Did design work on eWorld. Design
work praised by Don Norman. Wrote book "Inside CCL." Managed
AppleLink Development, International Software Development, and Communications
and Connectivity Engineering groups. See more at http://www.silvers.org/resume.html.
||CIO of the Portola Group,
Inc. (www.portolagroup.com) Founder, acting CIO of NetLens, Inc. (www.netlens.com)
650 325 6800
|ATG User Experience Group
94-95. Projects: Trimline, a hardware-software integration research
project; Timestore, a time-based visualization of email.
|A principal at Nectarine Group, a user experience design firm that works exclusively with technology companies to design easy to use and enjoyable software for the digital home and mobile domains..
Senior Interaction Designer
13 years at Apple. Macintosh Tutorial & OpenDoc for Instructional Products '92-'96. HIDC '96-'97. Senior Designer/Manager for Apple's Server UI group '97-'05: Apple Remote Desktop, Xsan, generations of Mac OS X Server.
|Currently on hiatus. Update when available.
|Apple '89-'95. HIG '89-'93:
animation at the interface, QuickTime, digital cameras/Ansel, iTV,
adaptive interfaces/eWig, SweetPea UI (on loan to PIE). QuickTime
VR '94-'95: Turned vision into reality, shipped v1.0, and left soon
||Now Vice President, Products
at Mark Logic Corporation, a startup trying to do for document content
what the relational database does for tables.
|David C. Smith
|Red (next generation Mac); OpenDoc (component software); KidSim (programming by children); after demise of ATG, cofounded Stagecast Software and produced a commercial version of KidSim called Creator (see www.stagecast.com).
||No longer a computer scientist. Now an amateur photographer and historian. Sold our house and bought an RV in which my wife and I have been traveling around the continent since 7/04.
|Mac Developer '84-'93. Director,
Human Interface Technologies '93-'96 (Included HI Design Center & HI Product Center [Finder, Chooser, Installer, etc.], Cyberdog, Speech
Products, Jonathan, Program Director for Edison OS, ...)
||Digital Video Recorders, music players & home networking @ Home-Run (96-97); IBM Research, Sr. Manager of consumer Systems and Software (97-02); Consulting et al. @ SteinDesign (02-05).
Sr. Director of Engineering
650 854 7567 (h)
|1989-1997 HIDC. Worked in
various capacities, managing HIDC for many years. Helped ship many
products, including all OS releases from 7.0 through 8.5. Director
User Experience Design and Quality Management from 1997 - 1999.
||Sr. Director of Engineering
at Netflip, a web-based direct marketing company. Enjoying life at
a start-up and learning lots about advertising.
|At Apple '88 - '92. Scott
Jenson and I were the two founding members of System Software HIG,
later known as HIDC. Worked on innumerable aspects of System 7 HI,
||AAfter leaving Apple, designed & implemented software at General Magic, Electric Communities, WebTV, and Eazel, Inc. Since 2001 back at Apple working on Safari.
email @ifi.ntnu.no failed 6/07
|In the fall of '96 I was
a visiting scholar at Apple ATG in Sphorer/Cypher's group during a
sabbatical. I was originally invited in by Stephanie Houde. I did
work related to KidSim, SK8, and on the phenomenology of interaction.
||I'm an assistant professor
in Computer Science at the Norwegian University of Science and Technology
in Trondheim. I teach Interaction Design and Object-Oriented Programming.
My professional interests, besides phenomenology, are Tangible User
Interfaces and End-User Programming.
|I started in '96 with HIDC.
I worked on HI for system software from OS 7.6
through OS X 10.3.
|Currently working on QuickBooks
at Intuit, enjoying a great user centered
design focus and working with former colleagues from Apple and IBM,
|Lisa Applications Mgr '80-'82;
User Interface Council Chair '81-'82; Founding VP ATG '86-'90; VP
Newton/PIE '90-'93; Chief Scientist '93-'97; AIS/eWorld CTO '95; VP
AppleNet '96; 'Final VP, ATG, '97.
||Product Fellow at 23andMe. Working on user experience and innovation.
email @asktog.com failed 6/07
|Apple History: Employee #66.
July, 1978, to March, 1992. Started hi design, hi testing, hi group.
Published 40+ applications. Wrote various manuals and books. Last
job: Human Interface Evangelist.
||Principal, Nielsen Norman
Group. Publisher, www.asktog.com
|Michael W. Tschudy
User Experience & Product Strategy Consultant
|ATG: '93 Personal Apple Library;
Apple Soft: '93 Graphing Calculator, Installer; ATG: '93-'97 Frogger,
India Healthcare Project
|Providing UE/Product Design
and Management Strategy consulting to a variety of companies in the
Networking, Enterprise and Consumer Markets.
|Visual and Interaction design. Macintosh HIG, Summer '92, ATG HIG '93, Consultant to Apple with Alben+Faris '92-'96, Quicktime VR & AHIG System Software UI Group '96-'97.
||A principal at Nectarine Group, a user experience design firm that works exclusively with technology companies to design easy to use and enjoyable software for the digital home and mobile domains. Recently been working on IPTV, PVR, and GPS products.
|Leslie Carlson Vaughan
User Interface Designer
email @acm.org failed 6/7
|Worked 2 years at Claris
as a Visual Interface designer. Worked primarily on Claris Home Page,
among other projects. Continued to work at FileMaker Inc., left July
||Working on a start up opportunity
in addition to UI consulting.
|Gina (nee Dan) Venolia
|Fifteen years at Apple. Shipped
LisaTerminal, developed Mac mouse acceleration algorithms, lead Apple
Game Sprockets. Lots of 3D work, including Toy Box and QD3D UI Guidelines.
Pen Mac (Rosetta). ATG '83-'95, HIG '92-'94 (?).
||Started at Microsoft Research
in October '98 in the Speech group. Now working on social computing
and communication interfaces.
Sun Labs Individual Contributor
|Individual Contributor and
Manager in ATG 1985 thru 1992. Spider (multimedia collab. computing),
Smartifacts (task specific computing), Talk To My House, Created Applications
Laboratory 1987, Systems Technology Group
||DARPA-HPCS Program - part
of the administration and operations team. HPCS is about high productivity
computing (aka super computing) though moving ahead, we want to make
them easier to program and more available; more productive.
director of user experience design, nectarine group
wk: 650 325-6800 x123
|HIG '87-'94; Projects: Scribe
(electronic notebook), Ansel (digital photography), Stamps (interface
for tagging), Interfaces for Small Computers.
||Director of User Experience Design at Nectarine Group-a user experience design firm that works exclusively with technology companies to design easy to use consumer software, websites, digital home and mobile products.
Microsoft Advanced Technology Center in Beijing
|1987 to 1992. One of the
developers of SK8. Later moved on to the HyperMovie effort,
with Mills, Leo, Stephanie, and Lili.
||I am currently the Creative Director at Microsoft's Advanced Technology Center in Beijing, China. I also run the design studio here. Feel free to come visit!
Human Interface Human
|The Lisa computer typefaces
and iconic language, MacDraw II, the Finder 5.3 through 7.0 alpha
HI prototypes, the first One-Button Installer, the Pink team (which
later became Taligent), etc. 1981 - 1992.
Senior User Experience Lead for the Client Software Group in the consumer mobile area. Focus is on strategy and future directions. Products include JavaME MIDP standard which is on millions of cell phones around the world.
|Intern in the the Distributed
Objects Group (6 months): worked on a framework for building distributed
OpenDoc part editors. User Experience Research group (2.5 years):
built groupware prototypes using AppleScript, C++, and Java.
||Now at Reactivity, the leading
provider of deployment infrastructure used by enterprises to realize
the promise of Web services. Update: eactivity was aquired by Cisco in March 2007.
Principal User Experience Architect
|Consulted on Apple's QuickTime
gallery Web site.
|Principal User Experience
Architect at Message First - a small consulting firm in NY specializing
in user research, information architecture, interaction / interface
design, and usability. Give us a call.
Visual Interaction Designer
|Came over from NeXT in '97,
Web Applications group. HIG '97-'00: Worked on Rhapsody, OS X DP1
through DP4 , Public Beta. Visual design of Quicktime 4.0 and iMovie
||Apple Applications Group
'00-present: Design Manager for iLife (iTunes, iDVD, iMovie, iPhoto
and GarageBand) and iPod.
email @filemaker.com failed 6/5/07
|Claris Interface Design Group
- July '96 to May 98. Lead interaction designer for FileMaker. (Left
FileMaker to work for Lotus and Financial Engines '98-'99. Returned
again to FileMaker end of '99.)
||Interface Design Group Manager
Tailored Learning Tools
Design Consultant and Learning Coach
|Managed the Developer Tools Human Interface Group. Project lead for Apple's developer technical documentation viewer. Visual design of System 7.0 as well as network, communication, and manufacturing applications. Designed visual appearance of Cyberdog, Apple's first internet browser. 1989-96
||Doris applies brain-based research to design tailored learning tools for education and business. She is the co-author of five brain-based instructional books. Doris works with design professionals, design students, and business to integrate users' mindsets and learning processes into sustainable product development.
Interaction and Visual Design Consultant
|Apple 83-87: Lisa, Mac tech
writer, member original HIG -- UI Guidelines, product development
||Independent graphic & interaction design consultant in the Bay Area; lots of mobile phone/hand-held/wireless work (Palm OS, Symbian, BREW, Windows Mobile, etc.); website design including web front-ends to databases for visualizing complex information.
Senior Director of International User Experience, Yahoo!
Yahoo Messenger: i18nuer
| I’ve joined Yahoo! as the Senior Director of International User Experience Research. I’m currently based in Taipei.
|Yin Yin Wong
email @urbanpixel.com failed 6/07
|Member of HIG ATG 1989-1993.
Projects: dynamic document, interfaces for designers, future desktop
intefaces, adaptive interfaces, gesture feedback.
||Working as a user interaction
design consultant in the Bay Area as a principal of Visible Research
UE-driven architecture, information design
|1993-1997 ATG including SK8
and UER. Championed ease of use through automating system administration
and taking reliability seriously.
||Lately doing Java Swing work,
licensing a couple of UI improvements, and helping out at a new processor
Web & Interaction Design
|HIG Intern '92 - '94; ATG
'95 - '97. Projects: You Do the Voodoo (experimental interactive experience),
Catalyst (multimedia pre-production tool), Lens (community intranet)
||I'm now at Democracy Data
and Communications in Alexandria, VA as a web/UI designer.
Interaction and Visual Designer
|FileMaker visual designer
for 1 1/2 years. Designed icons, splash screens, some UI, and content
for FileMaker Pro 5, FileMaker Pro Developer, FileMaker Pro Server
5, and FileMaker Pro Unlimited.
||I am now at WebEx.com as
It is useful for visitors to know that there are/were several centers
of Apple HI folks, along with smaller groups and individuals scattered
around the company.
Human Interface work at Apple dates back to before 1980,
according to Apple lore. In 1980 Larry Tesler and colleagues arrived from
Xerox PARC, and work commenced on the Lisa and its interface with Tesler,
Bill Atkinson, and many others taking part. Sometime later the Macintosh
project started, initially under the leadership of Jef Raskin. Towards
the end of the 80's the Newton project started; it was initially targeted
at a large screen pen computer.